Marte Chimica Operations 02: Train Heist A solo cyberpunk dungeon crawler on one folded A4 sheet. A corporate train is running across Mars. A broker has a contract to stop it, and you’re the one taking it. Fight your way from the last car to the head of the train and shut it down. Salvage whatever you can on the way, because the broker pays for the stop and nothing else. Every car is generated with dice, so no two runs are the same. A turn tracker keeps count of how long you’ve been on board. Features Solo play Choose your mutant Car-by-car procedural generation Built-in train car and turn trackers Complete rules included, no other book needed Printable, double-sided A4, folded to a booklet Mercenary contract work, set in the Marte Chimica universe
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Ficha técnica
- Autoría
- Cans01 Heavy Industries
- Editorial
- Autopublicado
- Año
- 2026
- Jugadores
- 1
- Idioma
- Inglés